Sam has started creating music through Digital Audio Workstations since 2017. He is fond of learning to create latest genres of electronic music, and he also developed great interest in creating music for various medium, including visuals, creative videos, and games. Up to now, Sam has acquired adequate experience to utilize mainstream DAWs including Ableton Live, FL studio and Logic Pro, producing common game music genres and a wide range of electronic music genres, and implementing his own music into games developed by any engine by using Wwise.
Sam is also learning doing plane visual designs using tools including Adobe Photoshop, Illustrator, After Effects and Blender. He is fond of creating video content for his music and uploading them on social media, so he also has minimal skills in creating video from scratch and editing them.
He has gained experience through two indie game development projects during 2024-25, and the game “Recur” has participated in the Chinajoy Game fest, and he contributed 6 original soundtracks in the demo. The other project is still working in progress. He will participate in the internship for Bytedance while doing other compositions for games in the upcoming summer of 2025.